Website powered by

Corsairs : Battle of the Caribbean

As a VFX Artist on Corsairs - Battle of the Caribbean, my goal was to elevate the game's gripping tactical and management gameplay into a visually spectacular pirate adventure. From dynamic destruction of buildings and ships to crafting immersive weather systems, my work directly enhanced the high-seas action:

Dynamic Water : Crafted realistic, reactive ocean swells and splashes for the boarding phases.

Explosions and destruction : Explosive impacts, broken wood and destruction of boats and buildings in real time.

Weather & Tempests : Designed atmospheric effects including fierce storms and dynamic weather transitions.

Sail physics : Creation of dynamic sails that deform according to wind strength and direction.

Post-processing : Adding and tweaking post-processing elements to enhance visual effects and truly give the game a Caribbean atmosphere.

Cannon fire, explosions, building destruction and post-processing

Cannon fire, explosions, building destruction and post-processing

Water Shader (Boarding)

Explosion Flipbook

Explosion Flipbook

Explosion Flipbook

Explosion Flipbook

Fire VFX

Fire VFX

Main menu Fire loop VFX